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"Exodus" concept work

A pretty roughed out idea for a storyconcept we talked about for a game. I have a tendency (and many with me its seems) to be fascinated with arcs - for games especially they lend themselves for both practical and graphical use so there´s a reason why we see them so much in there. I bet someone could write a thesis about it. ;)

Ola larsson speedpaint 024